Osman Kagan Kurnaz
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Anima

A wallpaper app for anime and art lovers. Discover, search and save 4K wallpapers designed for your phone.

Role
UX & UI design
Year
2025
Platform
iOS
Anima — Auth
Anima — Home
Anima — Wallpaper Detail
Anima — Anime

01

The idea

I wanted a wallpaper app that feels as good as the art it shows. Many wallpaper apps are crowded and use small previews, so Anima puts the artwork first and keeps the interface quiet.

02

What I did

I designed the full mobile experience end to end: sign-in, home feed, wallpaper detail, anime collections, search with filters, favorites and profile, along with the visual style and reusable components.

03

Research & inspiration

I reviewed how existing wallpaper and gallery apps handle browsing. Small previews, busy screens and hard-to-find categories came up often, so I focused on large tall cards, collections by anime and quick filters by color and style.

04

Design process

A dark interface lets the wallpapers stand out, with a single lime accent for key actions like download and favorites. A floating bottom bar keeps navigation within thumb reach, and the detail screen shows each wallpaper full screen with download, share and save actions.

Sign in & home

Anima — Auth
Anima — Home
Anima — Home – Recently Added
Anima — Wallpaper Detail

Anime collections

Anima — Anime
Anima — Anime Detail
Anima — Anime Detail – Albums
Anima — Anime Detail – Characters

Search, favorites & profile

Anima — Search
Anima — Search / Typing
Anima — Favorites
Anima — Profile

05

What I learned

Designing around content taught me to let the visuals lead: fewer UI elements, bigger previews and a strict palette made the app feel calmer. Next I would explore onboarding and a live wallpaper preview.